# Awakening System

<figure><img src="/files/4LvZ9xN5qHN6nFZs4FSv" alt=""><figcaption><p>@npc awakening</p></figcaption></figure>

We have added an Item Option feature which can help our players to expand their build out from the usual META in our Server Type. Awakening Options have ***Negative*** and ***Positive*** effect. Awakening your equipment has a success rate of 85%

{% hint style="info" %}

* It may be confusing when negative options apply in your equipment, it will show as " +- ".
* Awakening has a low chance of getting 2 of the same options.
* Awakening has a rare chance of getting 3 options.
  {% endhint %}

## Requirements for Awakening:

* 2 Awakening Scroll of the Equipment
* 50 Credits

## Requirements for Reroll

* 2 Reroll Awakening Scroll
* 50 Credits

## ***Awakening Scrolls are Obtainable from:***

* Monster Arena

## ***Awakening Stats as follows:***

### ***Costumes ( Upper and Middle Headgears)*** :

* Allstats +1
* Reduce Incoming damage from Players by 1 / 2 / 3%
* Reduce Incoming damage from Angel monsters by 1 / 2 / 3%
* Reduce Incoming damage from Brute monsters by 1 / 2 / 3%
* Reduce Incoming damage from Demi-Human monsters by 1 / 2 / 3%
* Reduce Incoming damage from Demon monsters by 1 / 2 / 3%
* Reduce Incoming damage from Dragon monsters by 1 / 2 / 3%
* Reduce Incoming damage from Fish monsters by 1 / 2 / 3%
* Reduce Incoming damage from Formless monsters by 1 / 2 / 3%
* Reduce Incoming damage from Insect monsters by 1 / 2 / 3%
* Reduce Incoming damage from Plant monsters by 1 / 2 / 3%
* Reduce Incoming damage from Undead monsters by 1 / 2 / 3%
* Reduce Incoming Neutral property damage by 1 / 2 / 3%
* Reduce Incoming Water property damage by 1 / 2 / 3%
* Reduce Incoming Earth property damage by 1 / 2 / 3%
* Reduce Incoming Fire property damage by 1 / 2 / 3%
* Reduce Incoming Wind property damage by 1 / 2 / 3%
* Reduce Incoming Poison property damage by 1 / 2 / 3%
* Reduce Incoming Holy property damage by 1 / 2 / 3%
* Reduce Incoming Shadow property damage by 1 / 2 / 3%
* Reduce Incoming Ghost property damage by 1 / 2 / 3%
* Reduce Incoming Undead property damage by 1 / 2 / 3%

### ***Upper Headgear options:***

* Increase Max HP by +1 / 2 / 3%
* Increase Max SP by +1 / 2 / 3%
* Reduces After-cast delay by 1 / 2 / 3%
* Reduces SP cost of skills by 1 / 2 / 3%

### ***Middle Headgears:***

* Increase Max HP by +900 / 1700 / 2500
* Increase Max SP by +80 / 140 / 200
* Increase Physical Attack by 5 / 10 / 15
* Increase Magical Attack by 10 / 20 / 30

### Armor Options:

* Str:  1 / 2 / 3
* Agi:  1 / 2 / 3
* Vit:  1/ 2 / 3
* Int:  / 2 / 3
* Dex:  1 / 2 / 3
* Luk:  1 / 2 / 3

### ***Weapon Options:***

* Increase Damage to Players by 1% / 2% / 3%
* Increase Attack Rate by 1% / 2% / 3%
* Increase Magical Attack Rate by 1% / 2% / 3%
* Increase Ranged Attack by +1 / 2 / 3%
* Increase damage to Players by 1 / 2 / 3%
* Increase damage to Angel monsters by 1 / 2 / 3%
* Increase damage to Brute monsters by 1 / 2 / 3%
* Increase damage to Demi-Human monsters by 1 / 2 / 3%
* Increase damage to Demon monsters by 1 / 2 / 3%
* Increase damage to Dragon monsters by 1 / 2 / 3%
* Increase damage to Fish monsters by 1 / 2 / 3%
* Increase damage to Formless monsters by 1 / 2 / 3%
* Increase damage to Insect monsters by 1 / 2 / 3%
* Increase damage to Plant monsters by 1 / 2 / 3%
* Increase damage to Undead monsters by 1 / 2 / 3%
* Increase damage to All Race by 1 / 2 / 3%
* Increase damage to Neutral property damage by 1 / 2 / 3%
* Increase damage to Water property damage by 1 / 2 / 3%
* Increase damage to Earth property damage by 1 / 2 / 3%
* Increase damage to Fire property damage by 1 / 2 / 3%
* Increase damage to Wind property damage by 1 / 2 / 3%
* Increase damage to Poison property damage by 1 / 2 / 3%
* Increase damage to Holy property damage by 1 / 2 / 3%
* Increase damage to Shadow property damage by 1 / 2 / 3%
* Increase damage to Ghost property damage by 1 / 2 / 3%
* Increase damage to Undead property damage by 1 / 2 / 3%
* Increase damage to All Property by 1 / 2 / 3%

### ***Shield options:***

* Reduce Incoming damage from All Race by 1 / 2 / 3%
* Reduce Incoming damage from Angel monsters by 1 / 2 / 3%
* Reduce Incoming damage from Brute monsters by 1 / 2 / 3%
* Reduce Incoming damage from Demi-Human monsters by 1 / 2 / 3%
* Reduce Incoming damage from Demon monsters by 1 / 2 / 3%
* Reduce Incoming damage from Dragon monsters by 1 / 2 / 3%
* Reduce Incoming damage from Fish monsters by 1 / 2 / 3%
* Reduce Incoming damage from Formless monsters by 1 / 2 / 3%
* Reduce Incoming damage from Insect monsters by 1 / 2 / 3%
* Reduce Incoming damage from Plant monsters by 1 / 2 / 3%
* Reduce Incoming damage from Undead monsters by 1 / 2 / 3%-

### ***Garment Options:***

* Reduce Incoming All Race property damage by 1 / 2 / 3%
* Reduce Incoming Neutral property damage by 1 / 2 / 3%
* Reduce Incoming Water property damage by 1 / 2 / 3%
* Reduce Incoming Earth property damage by 1 / 2 / 3%
* Reduce Incoming Fire property damage by 1 / 2 / 3%
* Reduce Incoming Wind property damage by 1 / 2 / 3%
* Reduce Incoming Poison property damage by 1 / 2 / 3%
* Reduce Incoming Holy property damage by 1 / 2 / 3%
* Reduce Incoming Shadow property damage by 1 / 2 / 3%
* Reduce Incoming Ghost property damage by 1 / 2 / 3%
* Reduce Incoming Undead property damage by 1 / 2 / 3%

### ***Footgear options:***

* Increase Movement Speed by 1% / 2% / 3%
* Reduce incoming ranged damage by 1% / 2% / 3%
* Increase HP Rate by 1% / 2% / 3%
* Increase SP Rate by 1% / 2% / 3%

### ***Accessory option:***

* Increase Hit by +5 / 10 / 15
* Increase Flee by +5 / 10 /15
* Increase Crit Rate by +1% / 2% / 3%
* Increase Perfect Dodge by 1 / 2 / 3


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